Saturday, September 25, 2010

Secret Maryo Chronicles

No, it's not a wrong spelling in the title, it's really "Secret MARYO Chronicles", and it's this week's featured open-source game.

It's a clone of the original family computer game Super Mario Brothers but with a better graphics and music.  The lead character is also different, well, it's now "Maryo" and all the other characters are different. Well it's Mario but it's not...




Screenshots:







SEE MORE SCREENSHOTS

System Requirements:

Minimum:
Processor: 500 MHz
Video Card: 64 MB OpenGL Compatible 3D Accelerated Graphics Card
RAM: 256MB
800x600 Screen Resolution
16 Bit Color Display
Keyboard + Mouse

Recommended:
Processor: 1 GHz
Video Card: 128 MB OpenGL Compatible 3D Accelerated Graphics Card
RAM: 512MB
Sound Card
1024x768 Screen Resolution
24 Bit True Color Display
Joypad

This game is available for download for Windows, Mac and Linux

Note:  Background Music File will have to be downloaded and installed separately.

CLICK HERE TO GO TO THE OFFICIAL WEBSITE

CLICK HERE TO GO DIRECTLY TO THE DOWNLOAD PAGE

Saturday, September 18, 2010

Cut It!

For this week's featured downloadable game, "CUT IT!", a game developed by Petri Purho.  Petri Purho is from Helsinki, Finland.  He is inclined in developing games, which also include board games, strategy games etc.  He maintains his own website featuring his personally developed games "kloonigames.com".

The object of the game is very simple, that is to get the white box onto the green platform.  You can cut any object in the game by dragging your mouse across the screen.  Cut the other colored platforms to make the white box fall or slide onto the green platform.  You have to make the white box stay above the green platform for more than one (1) second to advance to the next level.  There are twelve (12) exciting levels you can play.

Though simple, it can definitely work that brain out!  STRESS? CUT IT!!!


To know more about this game, you may want to consider visiting kloonigames.com for more games developed by Petri Purho.



DIRECT DOWNLOAD LINKS:

Installation instruction:

Actually, based on my own experience, no installation is required.  You just have to extract the zip file, and save it somewhere like in "My Documents" then look for the ".exe" file, right click on the file and send to desktop.  You can now play the game by double-clicking the shortcut icon in the desktop.  To uninstall it, just erase the folder in your computer and erase the shorcut icon in the desktop.  Enjoy!

Friday, September 17, 2010

Construct - A Free Game Creator



After researching the web for open-source or free games that I can try and share with you guys, I ended up thinking "what if I start making my very own game so that I can share it with my readers?".  Then, of course who to call but "Mr. Google".  I typed "free game creator" and spoof!!!  Construct appeared!!!

As of writing this post, I haven't tried using Construct yet because I'm still downloading the installer.  Unfortunately and as far as I know, it is only currently available for Windows.  Good thing that my personal computer was "dually booted" so I get the best of both "OS" worlds.

File size of the installer is 15MegaBytes so it should be completed in no time.

Though I am not yet able to try the program, based on their website, I have listed the features of Construct (see the original article at http://www.scirra.com/construct/):

Construct is a free, DirectX 9 game creator for Windows, designed for 2D games. It uses an event based system for defining how the game behaves, in a visual, human-readable way - you don't need to program or script anything at all. It's intuitive for beginners, but powerful enough for advanced users to work without hindrance. Been disappointed by logic blocks or events in other programs? Wait until you try Construct.
Construct is not a commercial software project, instead being developed by volunteers. It is free to download the full version - no nag screens, adverts or restricted features, just the complete program for free. Construct is licensed under the GPL.
Indie game designers and hobbyists can use Construct to enter the world of game creation. Artists can produce games without having to use any programming. Teachers and students can use Construct to teach the principles of logic in a fun way. Developers can use it to rapidly create mockups and prototypes — or simply as a faster alternative to coding. Whoever you are, Construct has many features to help you.
Interface
Construct uses a ribbon interface for easy access to commands. The layout of the interface is fully customisable, so you can arrange it as you want. The layout editor provides a visual, what-you-see-is-what-you-get view of the level. Objects can be arranged on to layers. Find out more about the interface

Event sheets
Events, put simply, are lists of conditions, followed by a list of actions to be run when those conditions are met. However, they go a lot further than that. Events are logic blocks that work. Find out more about Construct's event system

Plugins & behaviors
Construct's plugin architecture means objects can be written by independent C++ developers, allowing unlimited expansion of Construct's capabilities. Behaviors are a way to give instant capabilities to an object, such as a platform movement, enabling line-of-sight, or even realistic physics simulations. Read more about Plugins & Behaviors

Effects & rendering
When you run your created game, the rendering is hardware-accelerated using DirectX, giving optimal performance by utilising the graphics card. This also allows you to use pixel shaders on objects, for advanced rendering effects. Read more about Construct's rendering

Watch out for my originally-made games coming very soon, ha ha ha...